Normally I, (Jon), do not enjoy playing Kylo. While some may argue that there is skill in calling the right color (there’s a bit), you can’t get around the fact it’s a very coin-flippy interaction. At least with dice you have the option to re-roll, with Kylo, its a one and done coin flip. I tend to hate to play decks that rely on such mechanics as I like to know what’s going to happen before I make a choice… not after. This is why I enjoyed decks like Thrawn Talzin and 5 die Talzin. But for whatever reason, I ended up playing Kylo at not 1, but 2 regionals this year. I did end up with rather spicy lists though, so I thought I’d share them with you all today.
Today we’re going to enter the realm of theory crafting. A realm in which we can observe random interactions and ideas without any care for whether or not these interactions are actually going to be competitive. This late in a meta, deck builders need to constantly be observing cards from strange new angles if they hope to discover anything new, as most (not all) of the obvious powerful interactions have already been found. What are we observing today? The fact that new Qui-Gon’s passive should actually be more effective with 1 drops than with the more traditional hero blue weapons that cost 2+.
With the bulk of the regionals season behind us, we’re at a good point to evaluate the Across the Galaxy Meta. The last meta to include the Awakenings block, we’ve seen some serious abuse of some of the most busted cards to come out of the first few sets. From Friends in High Places, to Price of Failure, to Hyperspace Jump and Retreat – a number of cards have gone out with a bang. Not to mention the introduction of new meta defining cards like Vader’s Fist and Armored Reinforcement. While the meta hasn’t settled completely, I think we have a pretty good idea of what the meta is and what you should expect to see at the top tables. As I see it, there are two decks that have separated themselves from the field, one archetype poised to threaten the top decks, and a plethora of archetypes that have seen success but aren’t quite strong enough to garner Tier 1 status.
At the Fargo Regional, I decided to run a 3-wide Lando deck, focused around getting out big vehicles and playing mods on them. Shadow Caster and N1-Starfighter are no-brainers in this archetype, but without Armored Reinforcement it became necessary to add some extra vehicles. The obvious decision would be to add the Legacies Falcon, which has proven itself to be a solid vehicle and a good tempo card. The ATG Falcon, at 6-cost, is widely regarded as too expensive to be worth playing. I decided to take it anyway, after a few play-throughs found me wanted a Falcon in my opening hand more than a Shadow Caster. In this article, I’m going to explain why the math checks out with the ATG Falcon – and why you should consider adding it in your Fat Vehicle decks.
Today’s post is a tournament report by Russell Lindberg, who was the finalist at the North Carolina Regional. The deck he played – Yoda/Han – is one I’ve thought could be great ever since the announcement of the new Han. I haven’t had much chance to try the deck myself, so I was excited when he decided to play the deck, and especially excited to see him perform so well! I hope you enjoy his tournament report.