Okay so today’s many updates has so many interesting tid bits we could talk about, but for now I’m going to focus on just one: 2 Player Phasma getting Leader and Trooper added. This is actually huge for the character. While it remains to be seen if aggro decks can truly stand up to the dominant support decks, Phasma may be in the first set of decks to make a decent attempt at it. Why is she so good now? She’s gone from being a solid die character in a terrible color/allegiance to being in perhaps the best color and allegiance with the BEST SUBTYPES as well.
Another set, and another round of character rankings! In the Convergence version, I’m going to take a little different tack – grouping the characters together, not only based on how good I think they’ll be but also based on what kind of Destiny character they are. Let’s see how it goes!
On this weeks installment of Magnuson Madness, we observe a
potentially strong, maybe okay, probably weak ??? lineup… with one twist. This deck will snowball like no other deck can. We’ll be taking a look at a double Executioners, Dengar, Armored Reinforcement for Punishing One deck. When this deck kills something, all hell breaks loose, as not only will you collect bounties, but you’ll be rolling in plenty of extra dice to keep that snowball rolling!
Today marks the start of a new series we’ll be doing at the Destiny Council, called Magnuson Madness. Jon and I have garnered a reputation for out of the box deck ideas, some of which have turned out to be successful. We’re going to lean into that reputation in this new series, in which we explore some of our crazy ideas – theory crafting and imagining what might be possible. And who knows, maybe one of them will turn out to be the next Aphra/Executioners.