That’s right, I have the audacity to tell you all how you can win worlds…. To be clear hear, I’m not claiming I will win worlds or have some secret guaranteed way to win, just that I have some useful advice for those of you with a bit of a competitive edge and want to take Worlds seriously. Question? Do you really need to write something about this when worlds is still 4 months away? YES, you need to start prepping NOW if you want to have a better than average shot at winning Worlds. So without further ado, here are some tips for winning Worlds 2019.
A part of deck building and theory crafting is trying to find ways to gain advantages over your opponent. Hand advantage, though less important in Destiny than in some other games (due to drawing back your hand each round), is one possible area to exploit when considering possible combinations of characters and cards. An easy example of a character who gained you hand advantage was the original Darth Vader, whose ability essentially gained you a 20% card advantage over the opponent each round (5 vs 4 cards). The advantage this presents is subtle but important – more cards means you have a better chance of maximizing your round than your opponent does. So in today’s addition of Magnuson Madness, I’ll be looking at a combination that maximizes card advantage – Dooku3 + Separatist Conspiracy.
Today I’m going to be taking a look at the sorry state of Aphra. I’m not a statistics person, so I don’t often follow all the meta results looking for which deck is doing best and such. With that said take the following with a grain of salt, it appears that Aphra lists are overall underperforming in the current meta. I believe I know why. It all stems from the fact that the most common Aphra list, Grievous Sentinel Aphra, is the wrong Aphra deck to run. Why is that? And what should we run instead? Keep reading to find out.
Before Worlds 2018, support decks and upgrade decks had largely been kept separate. Then the Hyperloops brought out Drive By Shooting, a deck that combined the most efficient vehicles with the most efficient upgrades. Since then, support decks have continued to sprinkle in powerful upgrades (like Handheld Cannon), understanding that the more above the curve cards you can include in your deck, the better. As I’ve been theory crafting Convergence, I’ve noticed that my Middle/Middle decks have trended in a similar direction – they all seemed to be including Megablaster Troopers. We’ve reached a point where a number of the most efficient cards are supports and the pool of good upgrades is shallow. So my thesis is this – for Middle/Middle decks to rise to the top in the current meta, they need to find ways to include powerful supports, while still operating in a way that is different from the traditional 3-wide ramp support decks. The following are 3 examples of how this can be done.
In this edition of Magnuson madness we’ll be examining the hero version of the Palp deck (infinite upgrades +Bacta + Fatal Blow). How do you get infinite upgrades in Hero you ask? Let me introduce you to my little friend: Custom Bandoliers. These guys are actually useful, given the right deck. What is this right deck? Mace Satine Built to Last. Yah yah, go ahead, laugh all you want, this deck is actually legit (somehow), and I recently took first place at a 24 person, cut to top 4 (with best of 3s) local MN tournament (shout out to Michael and Bowie who run the Twin Suns Cup tournaments). So lets go ahead and take a dive into the madness of a Magnuson deck build.