Many members of the Destiny Council and the Minnesota destiny community in general recently made the drive out to Fargo for the regional that occurred this past weekend. I (Jon) decided to take a favorite deck of mine: Thrawn Talzin. I won’t go into too much detail about the tournament itself but I will say a few things. First, I was second after the 7 swiss rounds (6-1, I somehow managed to play FOUR OTKs in swiss…..) . Second, I made top 4, and had a real shot at making the Final and/or winning. However, Fantasy Flight had put me in an interesting position by sending out the World’s lottery results the day before. I knew that I had been accepted, and that Will Klein, a fellow team member and my top 4 opponent, had lost the lottery. With this in mind I conceded my top 4 match, not wanting to take away his chance at a World’s seat. All that to say that the deck performed exceptionally well. So the question is, can a Thrawn deck really be tier one? I’d say yes, and I hope this article can help highlight why.
One aspect of deck building that is currently criminally under-explored is one drop upgrades. The usual excuse is opportunity cost, that you simply can’t fit the cards in the deck. However, I feel that if we took the time to actually build decks around one drops, we’d discover some extremely mathematically efficient decks. One drops simply make the most bang for your buck. To help illustrate this, I’ll be discussing one of my favorite decks to play: ePhasma Talzin Greedo.
We’ve all won or lost a game on the back of a perfect roll or draw. This form of variance is part of what makes card and dice games so great. They allow players of different skill levels to play on roughly equal terms. Without variance in the game, the better player would win 100% of the time. Despite the dual variance present in Destiny, you will find that the best players continue to find success from week to week and in the large events that have taken place. This is, in part, because of the consistency in their play and in the decks that they play. While I could go on and on about how to become a more consistent player, and I hope to in future articles, this article is focused on the role consistency plays in deck building and in the metagame.
Beginning our 14th straight month of winter this February, we packed up the car and set out across the frozen tundra that is Minnesota and Wisconsin. On the way there I call the hotel to check our reservation. “Sir, it looks like you had 1 room reserved for 8 adults last night.” Uh what? I wasn’t even aware that you could rent 1 single hotel room for 8 adults. We squared that situation and got some Micky D’s and finally arrived.
Portland’s regional event was one of the first glimpses we’ve had of the Legacies meta. It’s worth noting that starter set cards were not legal, but the results are still informative. This article will focus on the deck that placed #1, Hondo Poe.