In today’s article, I attempt a totally unscientific and doubtlessly premature ranking of the characters from Way of the Force, separating them into tiers based on how likely I think they are to find their way into Tier 1 decks. Let the speculation begin!
The Padawan is one of those characters that’s been lurking around the fringe of the Destiny meta ever since the beginning. They have an amazing ability (essentially an extra resource), but their low health has kept them from really shining. But with every new set, and new weapons to added to the toolbox, we have to re-examine the Padawans, to see if they have crossed the threshold into Tier 1. Many have already speculated on the power of Padawans with Plo Koon, and I agree that this has the potential to be amazing (4 extra resources!!). But in the effort of avoiding redundancy, I’m going to go a different route: yellow (golden, if you will) Padawan decks.
In my first deck building article, when explaining why offensive cards are an important part of the deck, I mentioned briefly the importance of asking questions. But when I went to write this article, I had difficulty explaining exactly what exactly it means for a card to ask a question, or for a deck to ask questions. So I decided to start with a tangible example, a case study if you will. I’ll be comparing an early season Obi/Maz deck with a late season Obi/Maz deck, and showing how it adapted to ask better questions.
We’ve had some great spoilers this week (I know Cassian was kind of spoiled earlier in a magazine, but I want to mention him so we’re going to go with it), so I thought I’d share some of my thoughts, and some decks I’m excited about trying.
Hey guys! Over the course of the summer I (Luke) am planning on writing a few articles about perhaps my favorite part of Destiny: deck building. I spend a lot of time theory crafting and building all kinds of decks, and over the course of many failures and successes I have developed some rules that help me to create decks that run smoothly right off the bat. This is important to me, because with so many different combinations to try out 4 sets into the game, I’d like to be able to get a good feel for the likely success of a deck only a few games into playing it. This is not possible if the decklists are always subpar when first built. So for this first article, I’m going to give a big picture view of what a deck should look like, and talk about deck balance: what kind of cards do you want in your deck, and how many of them do you want?